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For the Napoleon: Total War version of this technology, see Top Gallants (Napoleon: Total War).

Top Gallants (Empire: Total War)
Etw military navy top gallants
Prerequisite Improved Coppering
Research Points Needed
Building Needed Naval College
Leads To None
Stream Naval, Military
Effects
  • Enhances National Prestige
  • +10% increase of speed in battle for ships with top gallants
  • +10% increase to movement range on campaign map for ships with top gallants
Top Gallants are a Technology in Empire: Total War.

DescriptionEdit

Top gallants are extra sails at the top of a mast, giving the ship more sail area and therefore a higher speed.

All sailing ships rely on the wind for motive power. The only practical way to make a better speed through the water at a particular wind velocity is to put on more sail. Each mast is designed to take a main sail and a topsail, but it is possible with top gallants to add an extra sail above the topsail. Naturally, this requires more yards, ropes and skilled sailors to set the sails. Adding a top gallant is also something of a strain on the fabric of the ship: the extra strain on a mast can, in high winds, rip it right out of a hull. This catastrophic damage to the whole ship can also cause casualties among the crew.

The speed and handling of a ship can also be improved by careening the hull: a process that takes days. This, however, is not something that will instantly give more speed, unlike setting the top gallants.

General InformationEdit

Top Gallants increase the top speed of some ships, though not all ships benefit from them (generally, ships with square sails gain access to them, while triangular-sailed ships do not). The gallants are visually indicated through the extra sails ships gain. Captured ships with top gallants retain their gallants and their speed advantage after they change factions.

Empire: Total War Technology
Philosophy Abolition of SlaveryCitizenshipClassical EconomicsEmpiricismFree Trade DoctrineGovernment by ConsentJoint Stock CompaniesNational DebtPhysiocracyRights of ManSecular HumanismSeparation of PowersSocial ContractUtilitarianismWealth of Nations
Military AirgunsCadenced MarchingCanister ShotCarbinesCarcass ShotCarronadesCopper BottomsDiamond FormationEuropean DoctrineExplosive RocketsExplosive ShellsFire and AdvanceFire by RankFlintlock CannonsImproved CopperingImproved Grape ShotImproved GrenadesLight Infantry DoctrineLime Juice and SauerkrautLongitude WatchMachined RiflingMilitary SyllabusNaval Architecture AdvancesNaval Shore FacilitiesNew Model Bayonet DrillPercussion CapPercussion ShellsPlatoon FiringPlug BayonetQuicklime ShellsReformed Naval AdministrationReorganised ProcurementRifled CannonsRing BayonetScrew BreechSeasoningSextantSheet Lead CartridgesShortened CarbinesShrapnel ShotSocket BayonetSquare FormationTop GallantsWedge Formation
Industrial Advanced IrrigationBasic Steam PumpCoke Blast FurnaceCommon Land EnclosuresDivision of LabourFlying ShuttleFour-Field Crop RotationImproved Animal HusbandryMachine ToolsMass ProductionMeasuring ToolsPower LoomPuddling FurnacePunch-Card LoomSeed Planting DrillSelective BreedingSpinning JennySpinning MuleSteam EngineSteam-Pumped Land DrainageThreshing Machine
Warpath Campaign Mystic Call of the WildDreamwalkingRiding the WindsSpirit MedicineSpirit of the Forest
Warpath Campaign Military Ambush TacticsCannon CastingGun DealingImproved IronworkingIronworkingPowder MakingSharp ShootingWinter Clothes
Warpath Campaign Economy and Culture Improved FarmingImproved FishingMoney EconomyWritten LanguageHunting Techniques

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