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The Picts are a playable faction in Total War: Attila. They belong to the Celts Culture Pack DLC.

Overview[]

The Picts are resolute defenders of their homeland, which lies at the far north of the Britannic Isles. The Romans tried for many years to bring them under control - the Emperors Hadrian and Antoninus even resorting to building walls across the country in order to control the passage of, and trade between, Imperial subjects and the savage, tenacious "northmen". The general focus on defence during Hadrian's tenure has led some to the notion that his wall was more than a mere trade gateway - it was intended to keep the Picts and other Caledonian peoples out.

Broadly, the Picts remain an enigmatic people who left no written records behind. However, we know they fought hard and against the invaders because the Roman historian Tacitus made specific references to their defiance in his 'Histories'. It is also likely that 'Picti' (in Latin) was simply a general term used by the Romans for any number of northern tribes whom they considered "painted ones", in reference to the common Celtic tribal custom of tattooing and painting the body before battle.


The Picts were part of the ill-fated Great Conspiracy of AD367-368, when barbarians raids were co-ordinated with the desertion of the Roman garrison along Hadrian's Wall, and almost succeeded in wresting power from the Empire in Britannia and northern Gaul. Now, on the cusp of the 5th century AD, the Picts must rekindle old alliances if they wish to take their country back. Britannia, and indeed the Empire at-large, awaits the outcome - could this be the beginning of a unified Celtic empire in the north, one that will sweep away Roman oppression once and for all?

Faction Traits[]

Cultural Traits[]

Swift Spoils[]

"These lands will be liberated, one turf at a time."

  • +250% conversion cost of the main chain
  • +200% conversion time of the main chain
  • All units have guerrilla deployment.
  • -15% movement speed reduction in raiding stance
  • Raiding income in neutral territory: +200%
  • Raiding income in enemy territory: +200%


Faction Traits[]

Children of the Night[]

"The woes inflicted on the Picts will be avenged, tenfold."

  • Enables night battles on land and at sea.
  • Morale: +9 during night battles.

Unit Roster[]

Melee Infantry Black BladesCeltic Axe BandCeltic Axe WarriorsCeltic BandCeltic BerserkersCeltic NoblesCeltic WarbandCeltic WarlordCeltic WarriorsCeltic WoodrunnersFollowers of MorriganGazehoundsPictish AxemenPictish BerserkersPictish SwordsmenScatha's TeachersSighthound SpearsWolfhound Spearmen
Spear Infantry Celtic LevyCeltic SpearmenCeltic Spears
Missile Infantry Celtic ArchersCeltic BowsCeltic BrigandsCeltic CrossbowsCeltic Skirmishers
Melee Cavalry Mormaer Cavalry
Missile Cavalry Celtic Cavalry RaidersMounted Spear RaidersRound Shield Raiders
Siege Artillery Celtic OnagerBastion Onager


Starting Conditions[]

Regions[]

Caledonia et Hibernia

  • Tuesis
vde
Total War: Attila Factions
Nomadic Factions HunsWhite Huns
Roman Factions Eastern Roman EmpireWestern Roman Empire
Eastern Factions Sassanid EmpireGaramantiansLakhmidsAksumHimyarTanukhids
Barbarian Factions VisigothsVandalsAlansSaxons OstrogothsFranksSuebiansDanesGeatsJutesLangobardsAlamansBurgundiansEbdaniansPictsCaledoniansAnteansSclaveniansVenedians
The Last Roman Factions Frankish KingdomOstrogothic KingdomRoman ExpeditionVandalic KingdomVisigothic Kingdom
Age Of Charlemagne Factions Kingdom of AsturiasKingdom of CharlemagneKingdom of the LombardsAvarsEmirate of CordobaKingdom of MerciaKingdom of the DanesWestphalia
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