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Otomo Clan
Otomo Mon
Otomo Clan Mon
Daimyō ...
Color Blue/White
Playable With mod or buy expansion pack.
Appears in Grand Campaign
Emerges in ...
Bonuses Improved Religious Conversion, Cheaper gunpowder units
The Otomo Clan is a major playable faction in Total War: Shogun 2. It requires the Otomo Clan Pack DLC to be played.

General InformationEdit

The Otomo Clan is the only clan to begin the campaign following Christianity as a religion. While Christianity brings with it many benefits, including better wealth generation potential and early access to gunpowder units, the Otomo Clan is disliked by all other clans due to their religious differences, and its daimyo suffers an honor penalty due to his converting to Christianity.

The Otomo Clan begins the campaign at war with the Shoni Clan and Ouchi Clan, which border its west and east respectively. 

Due to its initial position on Kyushu, an island near many trading nodes, the Otomo Clan can stand to become very wealthy. This is aided by the Nanban Trade Port it has in its home region from the beginning.

Militarily, the Otomo Clan fields superior matchlock units. Its Portuguese Tercos are far better than their Matchlock Samurai and Matchlock Ashigaru counterparts, and it can field powerful Donderbuss Cavalry, which more than compensate for their short range with their devastating firepower.

Initial InformationEdit

  • Starting Year - 1545
  • Provinces - 2
  • Generals -  2
  • Admirals - None
  • Religion - Christian
  • Protectorates -  None
  • Allies - None
  • Trade Partners - Ito
  • At War - Ouchi and Shoni
  • Military Units - 8
  • Navy Ships - Matchlock Kobaya
  • Agents - Missionary
  • Treasury - 2000

RegionsEdit

  • Bungo (Capital)
  • Buzen

MilitaryEdit

  • First Army (Bungo)  – Otomo Yoshiaki, Yari Ashigaru, Bow Ashigaru, Otomo Matchlock Ashigaru
  • Second Army (Buzen) – Kobayakawa Chikaharu (General), Yari Ashigaru, Bow Ashigaru, Otomo Matchlock Ashigaru

Clan BonusEdit

Master Gunners Improved conversion to clan religion. (+2)

Missionary actions are cheaper. (-15%)

Can recurit cheaper gunpowder units. (-10%)

Faster import of Matchlock Ashigaru units. (-3)

Short Campaigns Victory conditionsEdit

Become Shogun by capturing and holding Kyoto Capture and hold 25 provinces including the following; Bungo, Buzen, Higo, Hizen, Nagato, Suo, Tsukushi, Kyoto

Complete by the end of your turn in: Winter 1575

Long Campaigns Victory conditionsEdit

Become Shogun by capturing and holding Kyoto

Capture and hold 40 provinces including the following; Bungo, Buzen, Higo, Hizen, Nagato, Suo, Tsukushi, Kyoto

Complete by the end of your turn in: Winter 1600

Total War: Shogun 2 Factions
Sengoku Major Factions Chosokabe ClanDate ClanHojo ClanHattori ClanIkko IkkiMori ClanOda ClanOtomo ClanShimazu ClanTakeda ClanTokugawa ClanUesugi Clan
Sengoku Minor Factions Utsunomiya ClanAmako ClanAnegakoji ClanAsai ClanAsano ClanAshikaga ClanAshina ClanBessho ClanHatakeyama ClanHatano ClanHonma ClanHosokawa ClanImagawa ClanIshida ClanIto ClanJinbo ClanKikkawa ClanKiso ClanKitabatake ClanKobayakawa ClanKono ClanKuroda ClanMatsuda ClanMiyoshi ClanMogami ClanMurakami ClanOgigayatsu ClanOuchi ClanEuropean TradersSagara ClanSaito ClanSakai ClanSatake ClanSatomi ClanShoni ClanSogo ClanTakaoka ClanTsutsui ClanUkita ClanUrakami ClanWako PiratesYamana ClanYamanouchi Clan

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