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Nordic Skirmishers
ATT Nordic Skirmishers

Missile infantry Very Light Skirmisher

Recruitment
Recruitment Cost 275
Upkeep Cost 175
Turns 1
Multiplayer Cost 350
Factions DanesFlag Attila Danes GeatsFlag Attila Geats JutesFlag Attila Jutes SaxonsFlag Attila Saxons
Health
Size 160
Health 80
Armour 8
Missile Block Chance 20
Morale 34
Melee
Melee Attack 7
Melee Damage 11
Charge Bonus 2
Melee Defence 32
Ranged
Ranged Damage 90
Rate Of Fire 71
Range 80
Ammunition 9
Mobility
Movement Speed 40
Capture Power 10
Spotting 500.0
Hiding 1.0

Nordic Skirmishers are a type of missile infantry in Total War: Attila.

DescriptionEdit

"Skirmishers can force the enemy into a hasty or rash attack."

The role of a skirmisher, lightly-armed and kept from melee combat, was not the part that young people aspired to fulfil. Bursting with energy, they craved the glory of one-on-one combat. However, a fledgling warrior first had to prove their worth before earning the right to bear arms. If granted such an honour, they hungrily sought battle or risked growing idle. The strongest immediately joined a veteran warrior’s retinue, hoping to earn glory fighting alongside him. Typically, the young occupied themselves with inter-tribal warfare and raiding to prevent loss of fitness. Raiding other tribes was not recognised as a crime, but instead seen as necessary training for younger members to nurture and maintain their appetite for battle.

Strength and WeaknessesEdit

  • Excellent Rate of Fire
  • Very Poor Armour
  • Low Ammunition

Base StatsEdit

Nordic Skirmishers
Unit
Number of Men: 160
Morale: 34
Bonus HP: 5
Melee Attack: 7
Melee Defense: 2
Charge Bonus: 2
Reload: 40
Ammunition: 9
Very Light Infantry
Human
Hit Points: 75
Mass: 70
Walk Speed: 16
Run Speed: 40
Charge Speed: 55
Charge Distance: 35

Weapons and GearEdit

Sax
Melee Weapon
Damage: 10
Armour Penetration Damage: 1
Bonus vs Infantry: 0
Bonus vs Cavalry: 0
Bonus vs Elephants: 0
Building damage: 0.033
Javelin
Missile Weapon
Damage: 70
Armour Penetration Damage: 20
Base Reload Time: 14
Range: 80
Bonus vs Infantry: 0
Bonus vs Cavalry: 15
Bonus vs Elephants: 15
Special Effects:
Small Round Shield
Shield
Melee Defence: 30
Armour: 5
Missile Block Chance: 20
Cloth
Armour
Armour: 3

AbilitiesEdit

Ability Attila Precision Shot Precision Shot
Target: Self Initial Recharge: 0
Active Time: 30 Recharge Time: 210
Improved missile weapon damage for an extended period. These values are further modified by the unit itself.
Precision Shot (30s):
+50% Missile Damage
Fatigue (1s):
+100% Fatigue


AttributesEdit

Ability Attila Resistant to Fatigue Resistant to Fatigue
Fatigue has less of an effect on this unit.
Ability Attila Hide (forest) Hide (forest)
This unit can hide in forests until enemy units get too close.
Total War: Attila Norse Units
Melee Infantry Chieftain with GedrihtChosen WarriorsElite Nordic WarriorsGesithasHearth GuardHirdmenHuscarlsNordic Axe WarbandNordic Axe WarriorsNordic BandNordic BrigadeNordic Raid LeaderNordic WarlordNordic WarriorsNorse BerserkersRoyal HuscarlsViking CaptainViking RaidersWarhoundsWolf Coats
Spear Infantry Elite Duguth SpearmenElite Nordic SpearmenNordic LevyNordic Spear MastersNordic SpearmenSaxon SpearsThrall SpearmenThrall Spears
Pike Infantry Nordic Pikemen
Missile Infantry Elite Saxon JavelinmenGeoguth JavelinmenNordic BowsNordic BrigandsNordic HurlersNordic JavelinmenNordic SkirmishersThrall Skirmishers
Melee Cavalry Heroic CavalryNordic Horse LordsNordic Horse RaidersNordic Mounted RaidersSaxon Mounted WarbandViking Raider Cavalry
Shock Cavaly Saxon Lancers
Missile Cavalry Nordic Raiders
Siege Artillery OnagerBastion OnagerLarge Onager