|Mori Wako Raiders|
|Appears in||Total War: Shogun 2|
|Belongs to||Mori Clan|
|Soldiers in each unit||10/20/30/40|
|Turns to Train||1|
Piracy prepares men to fight unfairly and with deceit. A wise commander uses these skills.
These wako raiders are lightly armed and wear little armour, which contributes to their ability to move with stealth and remain hidden. Indeed, wako raiders can hide almost anywhere: an enemy may end up convinced that they can hide behind every rice stalk! They can also move without revealing their position, making them useful for tactical surprises. Best of all, for a commander, before the battle they can actually be positioned outside the army’s normal deployment area. That they also have a good close attack, and good morale makes them even more useful as a weapon.
As far as the Chinese were concerned, all the Japanese were pirates, or in league with pirates. It wasn’t surprising that the Chinese were angered and frustrated. The Shogunate refused to address the problem, and the local lords were cheerfully profiting from piracy. The Chinese banned trade with Japan, but to no effect. Even punitive attacks by the Chinese failed to solve the problem of piracy. The Japanese had no real wish to rein in their pirates, for how else would they get stolen Chinese goods so cheaply?
Strengths & Weaknesses
- Can deploy outside the deployment zone.
- Good melee attack and morale.
- Weak melee defence and armour.
- Vulnerable to cavalry and missiles.
Similar to Kisho Ninjas, Mori Wako Raiders may deploy anywhere on the battlefield except the deployment zone of the opposing army. This gives them potential to be good ambush units.
Wako Raiders are quite cheap, with recruitment and upkeep costs more in-league with ashigaru units than samurai. Despite their cheapness, they can defeat Yari, Katana, and Naginata samurai in evenly-matched battles. However, they have very poor armor, making them highly vulnerable to archers. They have no bonus against cavalry, either, making cavalry a good choice for fending them off. Finally, their recruitment requirements are harder to obtain than those of most other units, making them in turn difficult to recruit. The extra building required to train these units means that oftentimes they may not be as upgraded as units with simpler requirements as more building slots could have otherwise been devoted to blacksmiths and training grounds.