|Soldiers in each unit||40/80/120/160|
|Produced from||Sword School|
|Turns to Train||2|
Katana Samurai are a type of katana infantry in Total War: Shogun 2.
These are elite heavy infantry armed with katana; expertly crafted two-handed swords that are a perfect combination of sharpness and resilience.
Katana samurai are an elite heavy infantry unit. They form part of the main line in battle, charging forward to engage the enemy in close combat. The katana is a very effective melee weapon. Its incredibly sharp blade easily cuts through enemies, while the flat deflects enemy blows.
A samurai goes into battle accepting death and fearing little, which gives him excellent morale. Accepting death and foolishly risking your life for no purpose are not the same thing, and katana samurai must be wary of threats from cavalry and missile troops, against which they have little defence.
The katana sword is the weapon most readily associated with the samurai. Its elegant, curved single blade is created from many folded layers of high carbon steel (that can take a sharp edge but is brittle), and low carbon steel (that is tough but relatively soft and prone to blunting). By combining both metals, the katana manages to be tough and retain a razor sharp edge.
Historically, the katana was made to be used as a two-handed sword, the sharp edge of the blade would cut into an enemy and the momentum of the samurai’s blow would carry it through their body, often killing in one deft movement. It was a sword used for cutting rather than thrusting. A shield was not necessary, as the sword could be used to parry and deflect an enemy’s strikes using the flat of the blade, without fear of it breaking.
Strengths & Weaknesses
- Very good in melee.
- High morale.
- Vulnerable to cavalry.
- Vulnerable to missiles.
These troops wield katanas, excellent anti-infantry weapons. Katana Samurai have good armour and average defence; they can withstand prolonged melee but, due to their lack of a bonus against cavalry, are highly vulnerable against them--particularly if charged from the flanks or rear.
Katana Samurai are particularly valuable in the early-mid game, where other factions ubiquitously field Yari Ashigaru and Bow Ashigaru, with few fielding substantial cavalry or other anti-infantry forces. They still suffer if they have to fight frontally against a Yari Wall, however, and function best when attacking from the flank or rear, and particularly when they're well-rested and fighting downhill.
- Shimazu Katana Samurai have +2 melee attack and +1 melee defense when compared to their standard counterparts. They are also cheaper to train and maintain, costing 650/125 respectively rather than the standard 750/150. In addition, while other clans can only recruit katana samurai after upgrading their training facilities, the Shimazu Clan can recruit katana samurai from the beginning of the campaign, from a region that gives them additional armor and melee attack.
- When trained by the Date Clan, Katana Samurai have +2 charge bonus.
- Hattori Katana Samurai have kisho training, allowing them to be placed anywhere on the battlefield except the opponent's deployment zone during the deployment phase of a battle. They can also hide in light scrub.