The Gunsmith is a type of building in Napoleon: Total War.


Soldiers will always need weapons. This building aids, and lowers the cost of, recruiting military units.

A gunsmith specialises in the design, building and repair of firearms. Gunsmiths are skilled craftsmen who need an expert knowledge of metallurgy and a fine eye for detail. Being able to arm soldiers is, of course, an important requirement for raising effective units. A gunsmith's factory, however, is not a pleasant place for the lowly artisans who do most of the actual work.

Owning a good pair of duelling pistols was a must for many gentlemen, even though duelling was largely frowned upon and even illegal in some countries. This didn't stop some of the most influential men of the time owning pistols. Napoleon owned a set personally designed for him by the influential French engineer, Jean-Baptiste Vaquette de Gribeauval. The most famous individual to fight a duel was probably the Duke of Wellington: in 1829 he fought a duel against the 9th Earl of Winchelsea. Both men fired into the air, as the point to satisfy honour, not kill each other.


Requires 500 gold and 4 turns to build. Can be upgraded into Musket Manufactory.

Gunsmith NTW
  • -1 happiness from industrialisation (lower classes)
  • -3% recruitment costs for infantry in this region

Gunsmiths grant a slight reduction to local infantry recruitment costs. However, they are inferior to manufactories, which occupy the same building slots as gunsmiths. Even if a region with a gunsmith produces infantry continually, the taxed wealth generated from a manufactory far exceeds the savings granted by gunsmiths. 

Gunsmiths reduce the training costs of all infantry, even those that don't use guns (such as Cemaat Janissaries).

Gunsmiths may be upgraded to musket manufactories, which increase regions' recruitment capacity as well as further reducing infantry recruitment costs.

The Peninsular CampaignEdit

In The Peninsular Campaign, gunsmiths require 300 gold and 3 turns to build.

Napoleon: Total War Buildings
Region Capital Buildings Administrative buildings: Tax OfficeMagistrateCourt of JusticeCourt of AppealsSupreme Court Cultural buildings: TheatreOpera HouseGrand Opera HouseGreat Museum Military buildings: CantonmentBarracksDrill SchoolMilitary AcademyStaff College Ordnance buildings: Cannon FoundryOrdnance FactoryGreat ArsenalOrdnance BoardEngineer School • Roads: Basic RoadsCobbled RoadsMetalled Roads Fortifications: Small Star FortLarge Star Fort
Town Buildings Commercial buildings: MarketMerchant HouseBanking House Gunsmiths: GunsmithMusket ManufactorySmall Arms Factory Supply buildings: Supply PostSupply WarehouseSupply Depot Factories: ManufactoryFactorySteam-Powered Factory Entertainment buildings: Member's ClubSecret SocietyMasonic LodgeFactory • Universities: CollegeClassical UniversityModern University
Resource Buildings Farms: FarmsClearancesGreat Estates Stables: StablesStud FarmEquestrian Estate • Logging Camps: Logging CampLumber MillSteam-Powered Sawmill Mines: Gold MineSteam-Pumped Gold MineIndustrial Gold MineIron MineSteam-Pumped Iron MineIndustrial Iron Mining Complex Vineyards: VineyardsWineriesWine Estates
Ports Trading ports: Trading PortCommercial PortTrading Company Military ports: DockyardDrydockSteam Drydock Supply ports: Supply PortMilitary Supply PortMilitary Port Complex
Unique Buildings Arc de TriompheHeldenplatzHumboldt UniversitätKremlin ArmoryMinin MonumentMusée NapoléonNelson's ColumnSiegessäuleWiener Theater

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