|Religion(s)||Starts Christian, but may convert to Paganism|
|Appears in||Rome: Total War: Barbarian Invasion|
The Goths are a major playable faction in the game Rome: Total War: Barbarian Invasion. They represent the Germanic/Slavic Visigoth tribes present at the time.
The Goths were an ancient Germanic people from the Baltic coast region who migrated towards Dacia in the 3rd century AD, but before that they were reputed to have crossed the Baltic from their original homeland. They settled arround the Vistula river and at some point the tribes divided into the Ostrogoths and Visigoths, or Western Goths (ingame, you play as the Visigoths, and if one of your cities rebel they form the Ostrogoth faction). The Western Goths were the first barbarians to carry our a major incursion into Roman teritory, and, while the other barbarians were even more brutal in their warmaking, the Goths struck fear into their enemies. Their practice of sacrificing captives to their war god, Tyz, was particularly horrifying.
This practice has been abandoned now that the Goths have adopted the Arian version of Christianity. They are, however, still dangerous warriors and well able to exploit any weakness in Roman lands or among their more barbarious neighbours.
Historically the Goths were driven across the Danube and into Roman teritory by pressure from the steppes. While the Goths tried to behave peaceably the Romans treated them abominably. At the battle of Adrianople in 378 the Goths destroyed an Imperial army and killed the Emperor Valens.
The Goths are classed as a nomadic people, and, as such, have several horse archer units. They have a unit of heavy cavalry, and one of light cavalry. Their infantry units are strong but few. They lack in siege equippement.
Inner Subfactions Edit
- The Ostrogoths is a minor faction that can appear if a revolt gets the control of a Goth's province.