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Experimental Howitzer

Experimental Howitzer France NTW

Experimental Howitzer Austria NTW

Experimental Howitzer Great Britain NTW

Experimental Howitzer Prussia NTW

Experimental Howitzer Russia NTW

Appears in Napoleon: Total War
Belongs to France, Austria, Great Britain, Prussia, Russia
Type Howitzer Artillery, Foot Artillery
Guns 1/2/3/4 (6 men each)
Firepower 18
Range 400 (Carcass Shot and Quicklime), 100 (Canister Shot)
Accuracy 50 (France)/45 (Great Britain)/35 (Prussia)/40 (Austria & Russia)
Reload 30 (France)/25 (Great Britain)/20 (Prussia)/25 (Austria & Russia)
Melee attack 2
Charge bonus 3
Defense skill 3 (Austria & Russia)/4 (France, Great Britain, Prussia)
Morale 3
Produced from Ordnance Board
Special abilities
  • Can hide in woodland
  • Resistant to cold fatigue (Russia only)
  • Slow-moving
Shot Types Carcass Shot (Napoleon: Total War), Quicklime, Canister Shot
Cost 830 (France)/810 (Great Britain)/780 (Prussia)/800 (Austria & Russia)
Upkeep 190 (Prussia)/200 (all other factions)
Turns to Train 3
Unit Cap 4 SP/2 MP

Experimental Howitzers are a type of howitzer foot artillery in Napoleon: Total War.

DescriptionEdit

Howitzers send shells high into the air to plunge onto enemies, making defences and cover less effective.

Howitzers fall somewhere between guns and mortars, the other main artillery types. Like guns, they can be moved, if slowly. They do not fire straight at the target, but lob shots high into the air to plunge down on a target. The charge of powder and the barrel angle can be varied, which means a howitzer can lob missiles over a wall or intervening woods. In close action, they can fire canister rounds directly into enemy formations, blasting them with hundreds of musket balls. These experimental batteries can also fire carcass shells and quicklime rounds, setting fire to enemy structures or poisoning enemy troops with caustic chemicals.

Historically, ballistics was not an imperfectly-understood science and, apart from inaccurate targeting, a shell did not necessarily do any damage when it arrived. Erratic winds could send shells off course. Shell fuses had to be lit while still in the barrel, and the length of fuse judged to match the flight time. If the fuse was too short, the shell could explode in mid air; too long and the enemy might be able to put it out before it exploded!

General InformationEdit

Experimental Howitzers have similar (and for most factions identical) statistics to their regular howitzer counterparts; however, instead of utilizing Explosive Shells, they use Carcass Shot and Quicklime. These types of ordnance can be more effective than Explosive Shells in the right circumstances. Additionally, Experimental Howitzers are unable to utilize the "Accuracy" ability.

Experimental Howitzers are able to use Canister Shot for close range defense, though they are worse than cannons in this regard due to their inferior range and their inability to use the Barrage ability.

Statistics for this unit vary depending on faction; differences are posted below (identical statistics are not listed).

Faction Accuracy Reload Cost Upkeep
Austria and Russia 40 25 800 SP/1000 MP 200
Great Britain 45 25 810 SP/1010 MP 200
France 50 30 830 SP/1040 MP 200
Prussia 35 20 780 SP/980 MP 190


Napoleon: Total War Artillery
Cannons 12-lber Foot Artillery18-lber Foot Artillery6-lber Foot Artillery6-lber Horse Artillery8-lber Foot Artillery9-lber Foot ArtilleryArtillerie à ChevalArtillerie à PiedGrand Battery of the ConventionGuard Foot ArtilleryGuard Horse Artillery
Howitzers and Mortars 10-lber Unicorn20-lber Unicorn5-In Howitzer6-In Howitzer7-lber HowitzerBombardment MortarsExperimental HowitzerHowitzers
Other Rocket Troop

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