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Epirus is a sub-faction of the Greek States faction featured in Total War: Rome II. They can field Royal Hellenic Cavalry, Tarantine Cavalry, and Hellenic Royal Guards.

Faction BonusesEdit

Greek States Faction Bonus:

Classical Heritage: +2 to cultural conversion

Fierce Independence: +10% melee defence for all units when fighting in own or allied territory.

Hellenstic Culture: Shares culture with Factions: Macedon, Seleucid, Athens, Sparta, Epirus, and Pontus. Shares culture with Sub-Factions: Pergamon, Ardiai.

Sub-Faction BonusEdit

Molossians: Claiming descent from the mythical Molossus, the Molossians settled in Epirus following the sacking of Troy.

Hellenic Mistrust: Major diplomatic penalty with all Hellenic factions (cultural aversion)

Guardians of Dodona: Public order bonus (maximum of +4) from presence of Hellenic culture

Village Confederation: +10% wealth from minor settlements

Other Families: The Synedrion is a small governing and advisory council of the most eminent Greek nobles, picked by the king himself. Sometimes its membership is expanded by admitting city representatives as well.

In-game Encyclopedia DescriptionEdit

The Greek-speaking Kingdom of Epirus is ruled by the Molossian Aeacidae dynasty who claim descent from Achilles and Deidamea. They are certainly warlike enough to be the sons of Achilles! The Epirots are now fortunate in their choice of rivals: they can rescue Magna Graecia from the Roman yoke, or look to take on Macedon and the rest of Greece.

Starting RegionsEdit

Apollonia, Larissa

CampaignEdit

-IN PROGRESS-

In-gameEdit

-IN PROGRESS-

MilitaryEdit

-IN PROGRESS-

AgentsEdit

The Epirot kings are served by their agents: the Royal Spy (Spy), Hero (Champion), and Noblewomen (Dignitary).

Technology TreeEdit

Epirot: Military

Logistics: Unlocks recruiting Champions.

  • Management: Lowers recruitment cost, upkeep costs, and increases military replenishment rate.
  • Tactics: Improves military morale, attack, defense, movement, missile attack. Increases campaign movement range.
  • Siege: Improves sieging tactics, lowers attrition, and lowers siege unit costs.


Epirot: Civil

Land Reclamation: Increases wealth from agriculture and reduces construction costs.

  • Economy: Increases wealth from agriculture, commerce, and tariffs. Increases food produced.
  • Construction: Lowers construction time, cost. Increases wealth from industry. Reduces construction costs.
  • Philosophy: Increases tax rates, public order, cultural conversion. Improves agent actions. Lowers corruption.

VideoEdit

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