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The Ebdanians are a playable faction in Total War: Attila. They belong to the Celts Culture Pack DLC.

Overview[]

The Ebdanians hold the seat of power at a tumultuous but opportune moment.

Occupying the island called 'Hibernia' by the Greeks and Romans, they were first recorded in the Greco-Egyptian writer Ptolemy's 2nd century AD treatise on 'Geography'. Making their home on the eastern shores, the tribe settled between two river estuaries - the Buvinda and Oboca, approximately where the city of Dublin now lies.

Relationships between clans is what drove barbarian culture and society, as clans inter-married, traded and warred with one another. Tribal life in Gaelic Ireland revolved around the clan, an extended family built on kinship, loyalty and, generally, a common ancestry. Hibernian clans were supposed to have been descended from one man, the authority to rule passing down the male bloodline. This means that most clansmen were of the same blood, although fostering and adoption were as common as in other parts of the world. Clans were led by their chieftain, who sat at the top of a strict hierarchical social structure.

Much like the Picts of Caledonia, the tribes of Hibernia have never been conquered by the Roman Empire, though they have traded with it - as evidenced by the discovery of Roman coins across the island. From their well-positioned, defensible capital the Ebdanians control their own destiny; they could rise to rule over the Celtic world, and none on these fair isles - or beyond - will be able to deny them!

Faction Traits[]

Cultural Traits[]

Swift Spoils[]

"These lands will be liberated, one turf at a time."

  • +250% conversion cost of the main chain
  • +200% conversion time of the main chain
  • All units have guerrilla deployment.
  • -15% movement speed reduction in raiding stance
  • Raiding income in neutral territory: +200%
  • Raiding income in enemy territory: +200%


Faction Traits[]

Wrack & Ruin[]

"Perennial thorns to would-be invaders, these men will strip their enemies bare."

  • Income: +100 for every 10% damage caused to settlements during a battle.
  • Sacking and Looting income: +75%

Unit Roster[]

Melee Infantry Celtic Axe BandCeltic Axe WarriorsCeltic BandCeltic BerserkersCeltic NoblesCeltic WarbandCeltic WarlordCeltic WarriorsCeltic WoodrunnersFiannaGallowglassesGazehoundsKing's WarbandScatha's TeachersSighthound SpearsWolfhound Spearmen
Spear Infantry Celtic LevyCeltic SpearmenCeltic Spears
Missile Infantry Celtic ArchersCeltic BowsCeltic BrigandsCeltic CrossbowsCeltic SkirmishersEbdani RaidersKernsRighdamhna
Melee Cavalry King's FiannaMormaer Cavalry
Missile Cavalry Celtic Cavalry RaidersChosen RaidersEbdani Cavalry RaidersMounted Spear RaidersRound Shield Raiders
Siege Artillery Celtic OnagerBastion Onager


Starting Conditions[]

Regions[]

Caledonia et Hibernia

  • Eblana
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Total War: Attila Factions
Nomadic Factions HunsWhite Huns
Roman Factions Eastern Roman EmpireWestern Roman Empire
Eastern Factions Sassanid EmpireGaramantiansLakhmidsAksumHimyarTanukhids
Barbarian Factions VisigothsVandalsAlansSaxons OstrogothsFranksSuebiansDanesGeatsJutesLangobardsAlamansBurgundiansEbdaniansPictsCaledoniansAnteansSclaveniansVenedians
The Last Roman Factions Frankish KingdomOstrogothic KingdomRoman ExpeditionVandalic KingdomVisigothic Kingdom
Age Of Charlemagne Factions Kingdom of AsturiasKingdom of CharlemagneKingdom of the LombardsAvarsEmirate of CordobaKingdom of MerciaKingdom of the DanesWestphalia
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