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Demi-Cannons

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Demi-Cannons
Demi-cannon
Belongs to Most Western factions
Type Fixed Artillery
Guns 4
Firepower 38
Range 400
Accuracy 25
Reload 30
Morale 3
Tech requirement None
Produced from Cannon Foundry
Shot Types Round Shot, Canister Shot, Shrapnel Shot
Cost 710 SP/620 MP
Upkeep 170
Turns to Train 2
Unit Cap None
Demi-cannon icon
Demi-Cannons are a type of cannon artillery in Empire: Total War.

DescriptionEdit

Although obsolete, a demi-cannon is still a dangerous weapon to face as it fires a ball with a nominal weight of around 24 pounds.

This large calibre makes for a large weapon with a massive gun carriage. Once properly emplaced, a demi-cannon is hard enough to adjust for aim, let alone drag to a new location! Originally, this lack of tactical mobility was not a problem, as the gun was for siege work or for a battlefield where there was little artillery present. It was unlikely to ever suffer any kind of counter-battery fire, so didn’t need to be moved.

Artillery was sometimes incredibly dangerous to its users as well as the targets: fire was a terrible risk. The artillery baggage train usually held an enormous quantity of powder, and any stray spark was liable to cause an explosion. Anyone out of place caught near the powder train could expect little mercy: some generals ordered that enemy agents should be burned alive if caught in an arson attempt, and immediate lynching for their own errant soldiers wandering too near the artillery train!

General InformationEdit

Along with Sakers, Demi-Cannons are some of the first artillery Western factions can field. They are immobile and they have poor accuracy, but make up for this with decent firepower. They are very powerful if properly used, but are highly vulnerable to both melee and missile attacks.

While Demi-Cannons require fewer technological advances than their later counterparts, they hold the advantage of having better firepower and, on some settings, more cannons per regiment.

Upgraded ordnance facilities cannot train these units; in any case, 24-lber Foot Artillery are superior in the mid-to-late game in most ways.


Empire: Total War Artillery
Cannons 12-lber Foot Artillery18-lber Foot Artillery18-lber Horse Guard Artillery24-lber Foot Artillery24-lber Guard Artillery3-lber Horse Artillery6-lber Horse Artillery64-lber Great Gun64-lber Heavy Artillery9-lber ArtilleryCannonsDemi-CannonsGunsNative ArtillerySakers
Howitzers and Mortars 12-lber Howitzer Foot Artillery24-lber Howitzer Foot Artillery4-inch Mortar BatteryBombardment MortarsLarge MortarsMortars
Other Organ GunPuckle GunsRocket BandRocket Troop

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