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  • Brainwasher5

    The British are lined up in one of the best defensive positions, with their troops on a crest of a hill which allows them to be mostly sheltered from artillery or musket fire, as well as making it very dicey to attack in melee with cavalry or infantry. They also have artillery well positioned and integrated in their line. Finally, they have three near indestructible houses guarded by troops.

    In short, a frontal assault would be a costly victory at best and suicide at worst. While it is what Napoleon did in real life, it’s pretty much the least effective way to approach the battle in Napoleon: Total War. To make things worse, the Prussians soon arrive on the eastern side of the battle.


    Initial Steps:

    Pause the game. Pull the two fusiliers and t…


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  • Nanomat

    "When the children fall asleep, silence sets in, the Bargis come to our lands Bulbulis (birds) have eaten the grains, how shall I pay the rent?" - Bengali folk song



    Www.


    • http://milihist.blogspot.bg/2016/07/the-army-and-navy-of-maratha-empire-and.html
    • https://aneeshbooks.com/essays-in-maratha-history/maratha-cavalry/
    • http://indiadonz.blogspot.bg/2011/11/maratha-raids-bengal.html
    • https://en.wikipedia.org/wiki/Bargi
    • http://military.wikia.com/wiki/Army_of_the_Mughal_Empire#Procedure_for_entering_Service
    • http://tarikhpartarikh.blogspot.bg/2014/03/the-maratha-invasion-of-bengal.html
    • https://books.google.bg/books?id=iHK-BhVXOU4C&pg=PA45&lpg=PA45&dq=bargir+cavalry&source=bl&ots=S0VWS6OGnh&sig=RiO9rkPWBRbFf8Jn3GPWaaZ6Xow&hl=en&sa=X&ved=0ahUKEwigjq2vkdnUAhWE…



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  • Nanomat

    PLACEHOLDER



    The izarelys are chiefly employed in the frontier towns, and have charge of the artillery in the room of the topeys or cannoneers. They are under the direction and command of an artillery officer, who is sent from Constantinople and is called Topey-Agasi.

    Their number is uncertain, and they are not subdivided, as their employment depends wholly upon the equality and quantity of artillery that are used. One man is attached to small field pieces, and two to those of larger caliber; so that instead of being distributed by companies, they are ordered upon duty according to the nature and number of the ordnance.

    They have no other officer, besides the one already mentioned, attached to them, which officer is subordinate to the Bacha of …



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  • Nanomat
    Been playing my two year long Great Britain campaign. It was turn 164 in the year 1781 of our Lord when I tried to load a save game. And then I was struck with the "Save o Death" of CA. After researching the matter on various Total War forums, I found out that ETW tends to corrupt save files... from time to time. Another peculiar detail is that when one save file gets corrupt, all of your save files you make after that will eventually get corrupt, at least in that particular campaign. Started another campaign just to see if I can make any working saves, well I can.


    The conclusion is that the particular save files of the campaign that I was playing for two real world years were gone, finished and kaput... I only needed to capture Egypt and …

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  • Nanomat

    "Güneşte yanmayan gölgenin kıymetini bilmez (Who has never been burned in the sun won't know the value of shadow)." - Turkish proverb



    The Seimenys are the least respectable body belonging to this national militia, being composed wholly of peasants, that are called out and enrolled, like the supplementary militia of Great Britain, in cases of extreme necessity. They are only, in fact, considered as a mass of people, serving to increase the number of better disciplined troops, without having any credit for military skill or valour. They consist of Turks, Greeks, and even of Roman Catholics, who enrol themselves in order to be exempted from the annual tax.

    ]] Their only chief, or commanding officer, is the bacha of the province. The Seimenys bel…



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  • Nanomat

    The "1650-1720 Dutch musket" is a flintlock, smoothbore musket. Probably it was used during the Nine Years' War and the War of the Spanish Succession.



    • http://gentlemenoffortune.com/arms-old.htm
    • http://www.musketmart.com/flintlocks.html
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  • Nanomat

    "HELVETIORUM FIDEI AC VIRTUTI ("To the loyalty and bravery of the Swiss")" - Inscription on the Lion Monument



    Everything can be bought, even loyalty. Imagine you are a French king and subsequently you are in the middle of a whirlwind of intrigues, conspiracies and schemes. You can not trust your fellow Frenchmen as every Frenchman could take part in a plot against you. What can you do? Turn to somebody foreign, someone who is not stained by French treachery. The Swiss had a long and reputable background in the field of mercenarism, dating back to the middle ages. The thing that made them the most famous and reliable mercenaries during the XVI and XVII centuries was their professionalism, loyalty and discipline.

    To be continued...

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  • Nanomat

    "Marshal Maurice de Saxe, whose Reveries on the Art of War was a curious mixture of conservative and progressive ideas, was reluctant to abandon the pike"


    To be continued...









    The in game model of the Pikemen seems to resemble the appearance of the 1st Foot Guards during the Battle of Sedgemoor.


    • http://legatuswargamesarmies.blogspot.co.uk/2009/05/1st-foote-guardes.html
    • http://themetalmountain.blogspot.bg/2012/10/foot-guards-1685-in-action.html
    • http://themetalmountain.blogspot.bg/2012/03/1st-foot-guards-2nd-battalion-1685.html
    • http://www.britishempire.co.uk/forces/armyunits/britishinfantry/buffsgeorgeregiment.htm
    • http://warsoflouisxiv.blogspot.bg/2012/12/duke-of-york-and-albanys-maritime.html
    • http://www.twcenter.net/forums/showthread.php?487997-V1650…










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  • Nanomat



    Every respectable blue-blooded nobleman needs a personal bodyguard or kind of private army. In addition, the blue color was always one of the national symbols of the Netherlands along the orange. These were the reasons why William III of Orange created "de Blauwe Garde" or the Blue Guard (their official designation was "Infantry Regiment number 4 Nassau-Saarbrucken").

    From 1688 to 1699 the regiment served in England as personal guard to William. At the time of their arrival in England they numbered 2000 men and took over the duties of guarding the St. James's Palace. It was during this period when the Blue Guard distinguished itself especially at the Battle of the Boyne in which they led the attack at the main ford of the river, the regimen…



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  • Nanomat



    The 33rd Regiment of Foot was one of the most prominent regiments of the British Army during the XVIII century. The regiment earned its nickname "The Pattern" because of the professionalism and discipline displayed during the American Revolutionary War, they also became the model of soldiering and discipline which other regiments should follow. In 1702 Colonel George Hastings, 8th Earl of Huntingdon, was authorised by Queen Anne to raise a new regiment, which he did in and around the city of Gloucester. As was the custom in those days the regiment was named "Huntingdon's Regiment" after its Colonel. The regiment changed its name according to its current colonel until July 1 1751, when a Royal warrant reorganised the British infantry units…


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  • Nanomat



    The Musellims are Christian tributaries, whose duty is to march before the advanced guard of the army, to clear the roads and to construct bridges for the passage of the troops. On this account they are called pioneers.

    The bachas of the different Turkish towns pay great attention to these musellims or pioneers. They not only exempt them from all taxes, but even give them lands and freeholds. By a particular privilege which is attached to this corps, only five out of thirty are obliged to do duty on a march, and they are then joined to the carpenters, which renders the service less fatiguing. Their number is not fixed. It depends indeed, more or less, upon the population of the different provinces, and on the extent of land which may be dis…



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  • Brainwasher5

    This is going to be an unusually long post, dwelling on the more complex mechanics behind money making in Napoleon: Total War that I don't think is necessarily a good thing to add to pages out of fear of being too pedantic. I am creating this out of dissatisfaction at the vagueness of NTW guides regarding this. All they tell you, essentially, is "high town wealth good, high taxes bad". I want to go more in depth, with some real numbers to back me up. A lot of this will be rambling as I figure out my own thoughts on the subject.


    Income is divided into three areas: "Tax", "Trade", and "Other". "Tax" is gained from taxing a percentage of the region wealth of every region. "Trade" is income made from trading goods, local and from trade nodes, to …


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  • Brainwasher5

    So for some reason on completion of the French campaign having declared war on all people from turn one without ever making peace, I didn't get the medal. So I've just decided to do probably the most hardcore option, instead.

    I had read on forums that making protectorates was ok and wouldn't screw up the conditions for getting the medal, but I'm leaving nothing for chance. This playthrough, I will never make a protectorate, and all factions will be at war with me from turn one. If a new faction spawns, I load.

    I foresee Prussia to be a brutal Imperial Psychopath playthrough, considering it sacrifices its greatest strength--neutrality--and is essentially in a worse version of its ETW position of being surrounded by factions that want to kill …

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  • Nanomat



    There is a long tradition of huntsmanship in the German lands. The first Jäger or "Hunter" corps were formed in 1631-1632 in Hesse-Kassel under the rule of Wilhelm V. This term was used to describe elite light infantry, especially skirmishers, sharpshooters and marksmen. These men were recruited from professional gamekeepers, huntsmen and foresters employed on crown estates or those of noble landowners, and were armed with their own special rifles custom built for precision shooting. The purpose of these special units was to harass the enemy from a great distance, screening bodies of heavier troops and reconnaissance. Their background associated with hunting skills mixed with their ability to handle and maintain delicate, accurate rifles …


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  • Nanomat

                                      

    The Petit-Vieux or "little old" were a prestigious group of regiments serving to the Ancien Régime during the XVII and XVIII centuries. They had special status among the French infantry regiments with privileges such as not being disbanded after a war.

    Their origin can be traced back to the period after 1601 when all regiments except the four oldest of the Vieux Corps were disbanded. When Louis XIII became king most of the existing troops were disbanded again except for the four oldest regiments and some others. These became known as the Petit-Vieux and were constituted of the following six regiments:

    • Regiment de Leuville (known as Béarn from 1762)
    • Regiment Bourbonnais
    • Regiment Auvergne
    • Regiment de Sault (known…
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  • Brainwasher5

    Medallion of the Imperial Psychopath: Declare war on all factions on turn 1, never make peace, and win the game. A nice challenge!

    Because I am a masochist, I am doing this on VH/VH (though the whole politics being very hard is a moot point since, you know, you just declared war on the world). I am playing as France because they're the featured faction and have the most unique units, have ambitious win conditions, and aren't in an impossible situation like Austria yet aren't in an easy as pie situation like Britain.

    Turn 1-10: Because you only have to declare war at the END of turn 1, you can still shift some resources around peacefully. I immediately judged the situation in Hannover, isolated from the rest of French territories, to be a hop…

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  • Brainwasher5

    I am about a half decade late to the party, so this review is probably of little worth to total war veterans. But I enjoy writing for pleasure so this is for me.

    I am greatly enjoying my experience with Napoleon: Total War. Along with Empire it is one of the only total war games I've played with any seriousness, and it is indeed superior to Empire in most ways.


    The graphics are top-notch, even by 2016 standards, and it's a major graphical update over Empire. Water textures for sea battles were already very impressive in Empire and it's simply breathtaking here. Even the campaign map looks pretty with its cloud effects. The uniforms are gorgeous to look at and the amount of detail spent on the look and history of each unit is exhaustive (and exhaus…


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  • Brainwasher5

    The Austrians are an interesting faction to play as. They begin the campaign with Napoleonic France and its considerable number of subservient states aligned against them. Trouble lurks in the southern border with the waiting Ottomans. Great Britain and Russia are allies and Prussia's amenable to joining. Playthrough done on VH/VH.


    Austrians have below-average infantry. Their light infantry (Grenzers) are mediocre--better than Russia's but worse than everyone else's. Their skirmishers are decent, with a couple of unique and interesting units. Their line infantry is average at best, and hurt significantly by their complete lack of guard units. Even their more exclusive troops, the Hungarian Fusiliers, are just decent at best. They have a dec…


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  • Brainwasher5

    Prussia during the Napoleonic era has lost its traditional superiority in army quality. It makes up for this in the NTW campaign with an excellent position. In contrast to Empire: Total War, Prussia's situation is rock-solid: Russia, Great Britain, and Austria all want to be friends with you. Sweden, whose power is much diminished since Empire: Total War, normally won't want to pick a fight with you. Even France and her allies aren't at war with you in the beginning. This means that Prussia's Eastern, Northern, and for the most part Southern borders are completely safe, leaving her free to expand aggressively into the West, growing richer and stronger at the expense of smaller, friendless German states. With that in mind, move all your troo…

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  • Brainwasher5

    Austria:

    Good cavalry, average artillery, below average ship roster, very poor line infantry roster (below average stats, no guards). 

    Russia:

    Awful shooting capabilities for neary everyone. Makes up for this with a ridiculously good charge bonus on nearly all units,  including their skirmishers. Great artillery.

    Prussia:

    Amazing light infantry, good skirmishers, below average cav and artillery. Good reloading skill on most infantry.

    Great Britain:

    Amazing line infantry, amazing skirmishers, good lights, no 600 range artillery (but good otherwise), no lancers.

    For conversion from ETW to NTW:

    Jaegers/Schutzen=Riflemen. You get about 6-10 jaegers/silesian schutzen at the beginning and won't be able to train more for a long time. Keep them alive. Schu…

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  • Ottoman Hold

    Ah...nostalgia. I've played Medieval: Total War for years and am still having fun. Maybe it's because I only have one Total War right now. Oh well in that case. Who here plays older Total War games every so often?

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  • Brainwasher5

    Sweden Strategy

    November 26, 2015 by Brainwasher5

    Sweden begins with the Grand Campaign surrounded by an alliance that is de facto organized against it: Denmark, Poland-Lithuania, and Russia. In addition to these enemies, Prussia is historically unfriendly (although thankfully it cannot do much in the beginning to actually cause Sweden harm), and Courland tends to declare war on Sweden within the first few turns. Those who like Sweden—namely Great Britain, France, and the Ottoman Empire—are too far away to be of much assistance. Therefore, Sweden is largely on its own from the get-go.

    Sweden’s advantage is the relative quality of its armies over those of its rivals. Most of Poland-Lithuania’s army in 1700 consists of pikemen and militia, which aren’t of much threat against Sweden’s capabil…

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  • Brainwasher5

    Great Britain Strategy

    November 26, 2015 by Brainwasher5

    Treasured for its necessarily broad scope as well as general anglophilism in the TW community, Great Britain is probably one of the most played factions in the Grand Campaign. It's undeniably a great deal of fun: not only does it have the most unique units in its roster by default, it also benefits by far the most from the DLCs, with numerous special infantry and cavalry regiments, and even a unique ship.

    Great Britain has probably the most ambitious Grand Campaign. Not only does it have to acquire large tracts of the Americas, it also needs to take a sizable portion of India, as well as random spots in Europe such as Gibraltar and Egypt. This leads it to conflict with nations from France to the Cherokee Nations to the Maratha Confederacy.

    G…

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  • Brainwasher5

    Contrary to historical events, Poland-Lithuania begins the Grand Campaign in an excellent position geographically and economically, with rich lands and great opportunities for expansion. Poland-Lithuania’s eastern borders are secure—Russia will never declare war on it as long as they’re allied. This leaves Poland-Lithuania’s troubles to be (broadly) Sweden, Prussia, and Austria. Sweden’s lands are rich and it is diplomatically isolated; Prussia is small, but dangerous if allowed to build up and expand; Austria has an interesting unit lineup, a fairly large empire, and many allies.


    Although it is mostly thoroughly average, the Polish-Lithuanian army has some unusual characteristics. It is one of the two major factions that may recruit Kalmuk…


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  • 39clues1

    BRITAN: the good thing about britan is that it has a stratigec location,being an island nation it needs a large navy to patrol its large expanse of land, the bad news naval upkeep cost. Another good ting is that it hs a good position to destroy Spain in the new land.One way to declare war on spain without fighting its ally france is to declare war on new spain.Spains territory is largly unguarded and easy to capture,using Nassu,Bahamas you should easily be able to capture La Habana,Hispinoila,and Panama.St Augastine is a a bit more of a task.the good thing is that you will have a lot of sugar plantations increasing your trade though upgrding them will prove expensive.In my opinion Britan has the best schools other than Prussia.





    THIS ENDS PA…





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  • 39clues1
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  • Brainwasher5

    At first glance, the Ottoman Empire's campaign in Empire: Total War might seem to be the most difficult. With poor lands, an awful cabinet, a very poor selection of early game units, and powerful enemies on nearly every side, the first few turns of the Ottoman Empire are probably the most challenging experience a player can have in the Grand Campaign. So here's a playthrough I've been doing. I'll keep the blog posted on experiences and what I could have done better. This is played on VH/H, with DLCs purchased.


    These are the best equivalent to line infantry you can obtain in the early game. Compared to actual line infantry, however, Isarelys are awful, with all-round inferior stats and no rank fire ability. Palestinian Auxiliaries have bette…


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  • FriendlyThing

    1000 pictures!

    June 11, 2012 by FriendlyThing

    Awesome to get 1000 pictures on the TW wiki, but can someone delete my actual page of this? I am a noob and don't know much about wikias.

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  • Totalwar333

    rome

    March 4, 2012 by Totalwar333

    is there a page about rome if not LET MAKE ONE !!!!

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  • Aloysiusalaiza

    hi yo all!!!

    I love all TW, you might say i'm a fanatic. i owned original Shogun plus expansion, Medieval, Rome, Medieval2, Empire, Napoleon and Shogun2. but i would like to emphasize "Napoleon Total War" which i loved the most, still playing it and waiting for any latest TW.

    Here are the reasons why i love the game, first the detailed graphics, landscape with actual battle scar fields or craters, the sounds namely marching music, troops marching, musket fires when focus and everything including the ambience and depths of the field featured. i try to compared it with Empire, it crushed the game when having big army doing the actual battle then you need to lower the settings to accomodate around 10,000 units (which according its a bug with em…

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  • Thornclaw Braveheart

    Help

    October 9, 2011 by Thornclaw Braveheart

    Okay, here's the deal: I have always wanted to get a Total War game. I bought Shogun 2, but it never worked on my computer. Steam doesn't do well with it. Then, somebody told me that I should get Rome: Total War instead. After I heard of Europa Barbarorum, I decided maybe it would work. So here are some questions I need answered:

    1. What common stores can I find Rome: Total War in? I have never seen it anywhere.
    2. How much does it cost? Shogun 2 cost me 50 bucks.
    3. According to Wikipedia, Rome: Total War only needs Steam in it's Gold edition. Can I really get it without using Steam?
    4. Is it a good choice for a first Total War game? Note that I'm a big fan of the Age of Empires series, and 4 of their 9 games (counting expansions) involve ancient history…
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  • Ahmedrulz

    new guy

    June 4, 2011 by Ahmedrulz

    hey guys i just signed up i own medieval, napolean and rome total wars.

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  • Fidei Defensor

    What non-playable faction are you looking forward to play as?

    Comment Below.

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  • A Lonely Nomad

    Ohai

    March 17, 2011 by A Lonely Nomad

    Im nomad. This is my first time at this wiki, I plan to visit here often. I own RTW and barbarian invasion, so I know a lot about both. Im planning on getting Shogun TW2.

    My best moment in Rome Total war involed a custom battle set around the moon river. I had a single unit of silver shiel pikemen, and I created to roman armies consisting of over 3000 enemy hastati and equitii. I marched my spearmen to the mouth of the bridge, and put them in phalanx. An hour later, I won the battle with no men lost, over 1000 kills and all enemy units routed.

    I do, however, suck at historical battles. Especially the battle of carrhae >:( Its fucking impossible.

    So anyway, hi.

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  • Firetiger

    Campaign

    February 4, 2011 by Firetiger


    I've played a number of games recently, Civilisation, Demigod and Blood bowl to name a few where the "Campaign" is little more then a few random scenarios slapped together with a few cut scenes and a bit of rather uninteresting story. Is there indication that Shogun II will follow this path or will there be a actual story driven Campaign with interesting characters and some motivation more then “You’re a warlord become the ruler by any means” or is this just another fancy game engine designed to promote online multi-playing.

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  • JoePlay

    Total War: Shogun 2 Giveaway


    Official Rules


    1. NO PURCHASE NECESSARY. VOID WHERE PROHIBITED.


    2. Promotion Description. The Total War: Shogun 2 Giveaway (the “Promotion") is a contest where individuals who create an account and leave a comment on the blog (note: you must be logged in to leave a comment) with a caption will be eligible to win a copy of Total War: Shogun 2. Accounts and blog comments completed from 12:01 on January 17, 2011 to 23:59 on March 27, 2011 (the “Promotion Period”) will be eligible to win one (1) prize. The prize will be limited to one (1) copy of Total War: Shogun 2.


    3. How To Enter. One Entry will be automatically submitted into the Promotion for users who: 1) create an account on http://totalwar.wikia.com; and 2) lea…





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  • JoePlay

    Shogun 2 giveaway

    January 17, 2011 by JoePlay

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  • Widestaringeyes

    M2TW Praise

    June 2, 2010 by Widestaringeyes

    Things I really like:


    1. Being able to retrain mercenary units (and upgrade them).

    2. Gunpowder units. All of them! Awsome!

    3. Weather and lighting.

    4. The fact that units with upgraded equipment actually look better and better with each upgrade.

    5. Replayability. LOVE THIS GAME!

    6. Awsome assortment of units!

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  • Widestaringeyes

    M2TW Gripes

    June 2, 2010 by Widestaringeyes

    Here are a few small quirks that I have noticed with M2TW. Please feel free to correct me or to validate my claims.


    When playing Grand Campaigne:

    1. Regardless of faction: Armies with no General are less likely to betray or go rougue if you add any type of Agent to the army.

    2. Regardless of faction: Allied armies usually do not enter a battle (if at all) until the very end....where you are in the process of winning or losing the battle.

    3. All mounted archer units lose thier formations easily and do not seem to stay in the skirmish mode. They will often allow cavalry and infantry to attack while still having plenty of ammo and skirmish mode is active.

    4. When attacking walls: it is VERY frustrating trying to get the unit(s) to do anything logi…


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  • Byzantine Latinkon

    When playing as Sicily on Medieval II: Total War, it struck me how much the Norman Knights fighting for Sicily resemble Byzantine Latinkon. I wonder which one would be batter in a fight, mounted or dismounted. Both are basically Norman mercenaries, but I think the Latinkon may have the upper hand due to their larger, kite-shaped, shields. Let's put it to a vote, then, hmmm?

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