The Banking House is a type of commercial building in Napoleon: Total War.


Banking houses make a significant contribution to the wealth of a region by providing finances to fuel industry and trade.

Banking houses are generally found in centres of trade and are responsible for financing various enterprises, from small commercial ventures to a country's entire war effort. As these houses accumulate greater wealth they become increasingly powerful.

Historically, one of the oldest merchant banks in Britain was the Barings Bank, established in 1762 by father and son Francis and John Baring. They were best known for their involvement in the Louisiana Purchase of 1803. The United States of America wanted to purchase the territory of Louisiana from the French, but impending war with Britain led to a French refusal to accept the bonds that America offered as payment. During the temporary period of peace, Barings acted as an intermediary between the two countries, buying the bonds at a cut down price from Napoleon and providing him with the equivalent gold, which came to $8,831,250. Barings is better remembered today for its spectacular collapse in 1995, after speculation by one of its traders broke the bank.


Banking House NTW
Requires Joint Stock Company, Merchant House, requires 5,400 gold and 9 turns.
  • +200 to region wealth
  • +24 per turn to town wealth in the region
  • +2 per turn to town wealth in all your regions

The Banking House doubles the effects of the Merchant House, but costs three times more to build. In the long run, however, it handsomely pays for itself due to its massive boost to town wealth growth. It provides the third greatest town wealth growth per turn out of any structure, behind the Trading Company and the Industrial Gold Mine, but it generates the same amount of global town wealth growth as its two competitors at half the cost. 

Without counting global town wealth growth, the Banking house pays for itself after a 41-56 turns depending on tax rate. The global boost to town wealth growth, however, is potent over time, particularly to larger factions.

The Peninsular CampaignEdit

In The Peninsular Campaign, banking houses require 2,700 gold and 6 turns to build.


  • The description text erroneously states that Francis and John Baring were father and son: in reality, they were brothers. Their father, Johann Baring, anglicized his first name to John after moving from Germany to England; however, the elder John Baring was a wool merchant and died before his sons started their partnership.
Napoleon: Total War Buildings
Region Capital Buildings Administrative buildings: Tax OfficeMagistrateCourt of JusticeCourt of AppealsSupreme Court Cultural buildings: TheatreOpera HouseGrand Opera HouseGreat Museum Military buildings: CantonmentBarracksDrill SchoolMilitary AcademyStaff College Ordnance buildings: Cannon FoundryOrdnance FactoryGreat ArsenalOrdnance BoardEngineer School • Roads: Basic RoadsCobbled RoadsMetalled Roads Fortifications: Small Star FortLarge Star Fort
Town Buildings Commercial buildings: MarketMerchant HouseBanking House Gunsmiths: GunsmithMusket ManufactorySmall Arms Factory Supply buildings: Supply PostSupply WarehouseSupply Depot Factories: ManufactoryFactorySteam-Powered Factory Entertainment buildings: Member's ClubSecret SocietyMasonic LodgeFactory • Universities: CollegeClassical UniversityModern University
Resource Buildings Farms: FarmsClearancesGreat Estates Stables: StablesStud FarmEquestrian Estate • Logging Camps: Logging CampLumber MillSteam-Powered Sawmill Mines: Gold MineSteam-Pumped Gold MineIndustrial Gold MineIron MineSteam-Pumped Iron MineIndustrial Iron Mining Complex Vineyards: VineyardsWineriesWine Estates
Ports Trading ports: Trading PortCommercial PortTrading Company Military ports: DockyardDrydockSteam Drydock Supply ports: Supply PortMilitary Supply PortMilitary Port Complex
Unique Buildings Arc de TriompheHeldenplatzHumboldt UniversitätKremlin ArmoryMinin MonumentMusée NapoléonNelson's ColumnSiegessäuleWiener Theater

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