Etw military army airguns
Prerequisite None
Research Points Needed
Building Needed Army Staff College
Leads To None
Stream Military, Military
Airguns are a Technology in Empire: Total War.


Rifles that use compressed air rather than gunpowder to propel bullets, airguns are almost silent in use and produce no muzzle flash or smoke.

There are two ways of powering an air gun: a pneumatic, pumped reservoir of air, or a spring-powered piston. The reservoir, which uses the muscles of the user to reach pressure, is by far the more reliable and practical mechanism. A piston requires very fine tolerances, making it too expensive and unreliable to manufacture. Given that any air gun is an expensive to make, it also makes sense to give them rifled barrels.

The Austrians were the only nation to employ airguns and with only partial success. The "Windbüchse" (wind rifle) was made by Girandoni (1744-1799), a gunsmith from the Tyrol. The weapon was accurate, quiet and quick firing, but too delicate for everyday use. It used a pneumatic system, fired a carbine-sized bullet, and had a 20-round integral magazine. An experienced user could fire off all 20 rounds in less than half a minute; a skilled rifleman would fire one round from a flintlock in that time. Cleverly, the reservoir was built into the stock, and could be removed independently from the magazine for recharging.

General InformationEdit

Available only to Austria, the research of Airguns unlocks access to Windbüchse Jaegers. Despite their regiment cap and their inferior numbers per regiment, these skirmishers are a deadly force on the field thanks to their rapid rate of fire.

Empire: Total War Technology
Philosophy Abolition of SlaveryCitizenshipClassical EconomicsEmpiricismFree Trade DoctrineGovernment by ConsentJoint Stock CompaniesNational DebtPhysiocracyRights of ManSecular HumanismSeparation of PowersSocial ContractUtilitarianismWealth of Nations
Military AirgunsCadenced MarchingCanister ShotCarbinesCarcass ShotCarronadesCopper BottomsDiamond FormationEuropean DoctrineExplosive RocketsExplosive ShellsFire and AdvanceFire by RankFlintlock CannonsImproved CopperingImproved Grape ShotImproved GrenadesLight Infantry DoctrineLime Juice and SauerkrautLongitude WatchMachined RiflingMilitary SyllabusNaval Architecture AdvancesNaval Shore FacilitiesNew Model Bayonet DrillPercussion CapPercussion ShellsPlatoon FiringPlug BayonetQuicklime ShellsReformed Naval AdministrationReorganised ProcurementRifled CannonsRing BayonetScrew BreechSeasoningSextantSheet Lead CartridgesShortened CarbinesShrapnel ShotSocket BayonetSquare FormationTop GallantsWedge Formation
Industrial Advanced IrrigationBasic Steam PumpCoke Blast FurnaceCommon Land EnclosuresDivision of LabourFlying ShuttleFour-Field Crop RotationImproved Animal HusbandryMachine ToolsMass ProductionMeasuring ToolsPower LoomPuddling FurnacePunch-Card LoomSeed Planting DrillSelective BreedingSpinning JennySpinning MuleSteam EngineSteam-Pumped Land DrainageThreshing Machine
Warpath Campaign Mystic Call of the WildDreamwalkingRiding the WindsSpirit MedicineSpirit of the Forest
Warpath Campaign Military Ambush TacticsCannon CastingGun DealingImproved IronworkingIronworkingPowder MakingSharp ShootingWinter Clothes
Warpath Campaign Economy and Culture Improved FarmingImproved FishingMoney EconomyWritten LanguageHunting Techniques

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